The UKanDo viewer, maintained by Connor Monaron updated to version 3.7.28.34230 on May 11th.
As the version number suggests, this brings the viewer to parity with the Lab’s 3.7.28 code base, and specifically with the Viewer-Managed Marketplace (VMM) functionality.
For those who may not recognise VMM, and keeping things relatively brief, the aim of the project is to enable merchants to manage the creation and management of Marketplace product listing through the viewer, bypassing the need to use the Merchant Outbox (and have copies of items stored on the Marketplace inventory servers) or using Magic Boxes.
It does this by adding a new Marketplace Listing panel to to viewer, which will eventually replace the Merchant Outbox entirely, and by adding additional back-end and web functionality which allows merchants to carry out a number of tasks associated with their Marketplace listings from within the viewer, and by enabling products to be delivered to customers directly from the Lab’s asset servers, rather than having to store them as separate inventory on the Marketplace servers.
Rather than go into a detailed explanation of all the functionality here, if you haven’t come across VMM before, please read my notes from the initial testing in 2014.
The Merchant Listing panel for VMM, as see in the UKanDo beta, with some of my migrated items
The key point here is that, at the time of writing, VMM is still very much undergoing beta testing, and the viewer-side code has yet to reach a release candidate status in the official viewer, so the 3.7.28 release of UKanDo is slightly ahead of the curve – the Lab prefer that TPVs don’t release code which the Lab themselves have not issues in release candidate form.
To this end, Connor has clearly indicated this 3.7.28 release is a beta version of UKanDo, and the earlier 3.7.27 update remains available as the full release.
It’s also worth pointing out that initially, the current VMM beta was by invitation, so if you want to try the functionality either using the UKanDo beta or the Lab’s own project viewer, you’ll have to apply to join the beta via the link towards the bottom of your Merchant Home Page on the Marketplace.
All that said, I’ve been driving the VMM version of UKanDo over the last couple of days, using it to gradually convert my own modest store on the Marketplace from Direct Delivery to VMM (as shown in the image above right, taken as I got started), and have found absolutely no issues with it – not that I was actually expecting any. Everything works smoothly, and updates made via UKanDo are accurately reflected when checked in the official VMM project viewer.
For Merchants who prefer using UKanDo over the official viewer, and who would like to try-out VMM as the Lab moves it gradually towards full deployment (which could occur in June 2015), the 3.7.28 presents an opportunity to do so.
Note that as a VMM beta release, the 3.7.28 update does not contain any other functional or other updates compared to the UKanDo 3.7.27 release.
VMM allows merchants to carry out some Marketplace listing related tasks from within the viewer (subject to how they have web browsing set-up) – here I’m editing a listing associated with an item in my Merchant Listing panel – click for full size, if required
Updates for the week ending: Sunday, May 17th, 2015
This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Attachment fixes RC viewer (Project Big Bird) version 3.7.29.301361 released on May 13 – core updates: a number of fixes for various attachment issues (download and release notes)
Updates for the week ending: Sunday, May 10th, 2015
This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
UKanDo updated on Windows to version 3.7.28.28106 on May 8th – core updates: viewer built to the new viewer tool chain (Linux build unchanged) – release notes
V1-style
Cool VL Viewer Stable branch updated to version 1.26.12.42, and the Experimental branch to version 1.26.13.11 both on May 9th (release notes)
Updates for the week ending: Sunday, May 3rd, 2015
This summary is published every Monday, and is a list of SL viewer / client releases (official and TPV) made during the previous week. When reading it, please note:
It is based on my Current Viewer Releases Page, a list of all Second Life viewers and clients that are in popular use (and of which I am aware), and which are recognised as adhering to the TPV Policy. This page includes comprehensive links to download pages, blog notes, release notes, etc., as well as links to any / all reviews of specific viewers / clients made within this blog
By its nature, this summary presented here will always be in arrears, please refer to the Current Viewer Release Page for more up-to-date information.
Avatar Layer Limits RC viewer updated to version 3.7.29.301305 on April 28 – (parity with current release viewer) allows users to wear up to 60 wearable layers (jackets, shirts, tattoo, alpha, etc.) in any combination (download and release notes)
Black Dragon updated to version 2.4.2.4 on April 29 – core updates: bug fixes (change log)
Firestorm updated to version version 4.7.1.45325 on May 3rd – core updates: parity with LL 3.2.26 & cherry-picking from 3.7.27 and 3.7.28, many improvements and fixes (release notes, overview of significant changes)
V1-style
Cool VL Viewer Stable branch updated to version 1.26.12.41, and the Experimental branch to version 1.26.13.10 both on May 2nd (release notes)
Sunday, May 3rd saw the release of Firestorm 4.7.1.45325 Beta. This is another big update which brings Firestorm pretty close to being up-to-date with the Lab’s viewer.
However, it has been given a beta status as there are further important updates coming out of the Lab, such as fixes for AIS v3 attachment issues, the new Viewer-Managed Marketplace functionality, etc. As such, the Firestorm team will be working on a further release, which will be made available once the Lab has made these updates and new functionality generally available through their viewer release channel, and this will count as a “full” release of Firestorm.
Given the sheer number of updates in the release, I do not intend to cover everything here, but rather an overview of some of the more major / interesting changes, updates and fixes to be found in the release. for full details of all changes, and all due credits to contributors, etc., please refer to the official release notes.
As this is a beta release, there will be no blocking of any older releases of Firestorm until after the next “full” release is made.
Lab Updates
The 4.7.1.45325 release brings Firestorm up to parity with the Linden 3.7.26 code base (with some updates from the 3.7.27 and 3.7.28 releases). Given the last release (4.6.9) brought Firestorm to parity with the Lab’s 3.7.8 code base, this means this release includes a significant number of updates direct from the lab, which include, but are not limited to, the following.
Avatar Hover Height
The Lab’s Avatar Hover Height option is included in this release, allowing users to make on-the-fly adjustments to their Avatar’s relative position above the ground / the floor / an object it is sat upon, via a slider or spinner, with a range of +/- 2 metres. The option is accessible via the avatar right-click context menu / the pie menu, which displays the slider / spinner.
Avatar Hover Height allows for on-the-fly adjustments to your avatar’s relative position above the ground, etc.
Avatar Hover Height can be used whether you are standing, sitting, using a poseball, etc. However, note that it is a change to the graphical representation of your avatar – the option does not make any associated change the avatar’s height in terms of platform physics.
Default Permissions
Firestorm 4.7.1 includes the new default permissions panel for setting the initial permissions on created items – objects, uploads, scripts, notecards, gestures and wearables. contributed to the official viewer by Jonathan Yap under STORM-68, the new panel can be opened via Preferences > Firestorm > Build 1 > Default Creation Permissions.
The STORM-68 default creation permissions are now integrated into Firestorm
Other Lab Updates of Note
GPU Benchmarking Feature: in common with the Lab’s viewer, Firestorm no longer uses the GPU table to define your GPU and initially set the viewer’s graphics. Instead, a test is carried out when the viewer is first installed to determine the GPU type and graphics settings are initially set as a result of this test. You can, of course set alter your graphics settings to suit your needs / load your settings for any saved presets you have
Server-side Appearance (SSA) polish / Advanced Inventory System (AIS v3): stability and performance improvements for SSA, including retry logic, removing redundant requests, detecting various appearance stuck conditions; the removal of code related to the old client-side baking framework; appearance bug fixes
HTTP Pipelining and faster inventory fetching: significantly improves the download of data (currently avatar baking information, texture data, and mesh data) to the viewer and improves inventory fetching and loading on logging-in
As HTTP fetching using HTTP is now used exclusively by SL (support for UDP fetching has been removed from the simulators), the option to disable HTTP Inventory has been removed from the Developer menu
Joint offsets in rigged mesh attachment fixes: removes the unpredictability from attaching multiple meshes with joint offsets which meant you could see yourself with different joint positions at different times, and the way you saw yourself might not match up to what others saw. Instead, wearing the same set of meshes should always produce the same joint positions, and the way you see yourself should consistently match the way others will see you. The process for removing attached meshes is also more robust, so you should be able to reliably get your old joint positions back after meshes are removed.
Obtain LSL syntax table from the simulator so that it is always up to date: see STORM-1831
Added glossy reflections for projectors: This feature makes use of the glossiness parameter to calculate the “gloss” of projector reflections – see STORM-2067
Perhaps the most noticeable update in this release is the complete overhaul of the Preferences panel, tabs and sub-tab. Every major tab in Preference has been revised and rationalised, and most of the sub-tabs have been revised / added-to, along with a number of new sub-tabs being added to various tabs.
Firestorm 4.7.1 sees the Preferences panel extensively overhauled, with revised tabs and updated / new sub-tabs, such as the new Mouselook, Teleports and Map & Mini-map tabs under Move & View
The result, while possibly confusing when first discovering a particular option has been moved, is actually a better, more logical set of Preferences tabs and sub-tabs.
Documenting all of them is beyond the scope of a review such as this, and the recommended means for finding options and to gain familiarity with the new layout is to use the Preferences search bar.
SL Go has officially gone. The service ceased functioning on Friday, May 1st, after some considerable speculation on exactly when the service would stop.
As most, if not all, SL Go users are aware, notice that the service – along with OnLive’s other cloud services – would be coming to an end was given early in April, after OnLive decided to sell its portfolio of patents to Sony Computer Entertainment America. Way this came about is explained in a blog post from OnLive’s main investor (and former Chairman), Gary Lauder, and I also covered the reasons in a blog post of my own.
OnLive gave notification that their services had come to an end with a message borrowed from Douglas Adams, seen by users as they attempted to log-in via the OnLive clients
While it has originally be thought that SL Go would be popular as a means of access Second Life from tablets and while on the move in the physical world, it actually turned out that the service gained significant traction among those users accessing Second Life (and OpenSim, with the arrival of Firestorm as a supported viewer within SL Go), from low specification computers and laptop, as it enabled people to enjoy the full graphical richness of Second Life in a manner that would otherwise be beyond the capabilities of their hardware, and with few significant issues.
So what now for those people?
At the moment, the most likely alternative on the horizon is Bright Canopy, which will allow users to access Second Life and OpenSim through a conventional web browser. Again, as many people who have used SL Go know, Bright Canopy is currently undergoing beta testing, and it is hoped that a broader, invitation-only pre-launch testing phases will be starting soon, with a formal launch to follow thereafter.
Like SL Go from OnLive, it is important to recognise that Bright Canopy is not endorsed by Linden Lab, but is effectively a third-party viewer service. As it is also being streamed (via Amazon G2 servers initially), there will obviously be a cost involved in using it, and prices have yet to be confirmed. Also, the service is likely to take time to grow – initially, it will be run using Amazon’s servers in the USA, although the plan is to leverage other data centres as time progresses (Bright Canopy is facilitated by Frame, who already use Amazon’s data centres on both the west and east coasts of the USA, plus Ireland, Australia, Singapore and Japan).
Those interested in learning more about Bright Canopy can sign-up for news on the official launch via the website, and and learn more about the service via the Bright Canopy blog.
In the meantime, and once again – as an SL go user myself, particularly when my main PC was in hospital for an extended period earlier this year, my thanks once again to Dennis, Jeff, Shae, Jersey, Robby and everyone else at OnLive involved in SL Go – including Jane Anderson in the US and Mark Bevan here in the UK – for striving to make it an outstanding service.
In the interests of disclosure, I am involved in providing support to Bright Canopy and in helping to administer the Bright Canopy blog. However, I am not officially involved in the management and operation of the company itself.