
The following notes were taken from my chat transcript + the video recording by Pantera (embedded at the end of this summary) of the Open Source User Group (OSUG) held on Friday, October 24th, 2025. My thanks to Pantera as always for providing it.
Meeting Purpose
- The OSUG meeting is a combining of the former Third Party Viewer Developer meeting and the Open Source Development meetings. It is open discussion of Second Life development, including but not limited to open source contributions, third-party viewer development and policy, and current open source programs.
- This meeting is generally held twice a month on a Friday, at 13:00 SLT at the Hippotropolis Theatre.
- Dates and times are recorded in the SL Public Calendar, and they are generally conducted in text chat.
- The notes herein are a summary of topics discussed and are not intended to be a full transcript of the meeting.
Official Viewers
- Default viewer 2025.07 7.2.2.18475198968 – Apple Silicon Support – dated October 16 – No Change.
- This viewer now ships as a “Universal Binary” that contains both the Intel and Apple Silicon versions of the viewer. It should give performance gains on the Apple Silicon version in particular.
- Also includes various WebRTC improvements and bug and crash fixes.
- Known issues:
- This version does not support convex decomposition for physics meshes with Apple Silicon. This will be hopefully be corrected in a future update or release, possibly with the help of a code contribution.
- Navigation buttons in the in-viewer browser are no longer present for marketplace and search – these will be restored in a future update.
- Apple Silicon does not support pathfinding tools.
- Subtle rendering differences might be noticed on certain configurations and EEP environments.
- Github Changelog.
- Second Life Project Lua Editor Alpha (Aditi only), version 7.1.12.14888088240, May 13 – No Change.
Viewer Updates
- 2025.07 has seen an uptick in crash rates as a result of some WebRTC changes, and LL is working to resolve this. As such, TPVs looking to ship WebRTC / updates are advised to keep an eye on the Develop branch for relevant commits to integrate into their viewers if they would prefer to avoid the 2025.07 issues.
- As apart of the overall WebRTC project, a server-side update is anticipated as being ready for release in the next 1 to 2 weeks, with fixes for some issues and some new features.
- Viewer 2025.08 will be a maintenance update with a focus on resolving crash issues, with the hope it may also include some log-in time improvements for those with very large inventories.
- Work is progressing on a contributed Linux update, details in this Github PR, which LL is hoping to “land” this year.
- A new SLua project viewer is in the works. This should include Rider Linden’s work on an official native VSCode plugin for LSL and SLua, as noted in my more recent Simulator User Group meeting summaries.
In Brief
Please refer to the video for the following:
- A general discussion on the viewer UI and making it easier for new users to quickly discover how to mute those using Voice in order to be obnoxious / harass, without necessarily requiring guidance from a mentor / friend on how to do so.
- The above also broadened into a more general conversation on improving the chat functionality in the viewer in general (e.g. Voice controls + the conversations floater, etc.).
- Also touched on was the on-going work with Project Zero (viewer in a browser) to reconstruct the viewer UI (or elements thereof) with a HTML/React-style approach – although this is being done without any intent to “break” the existing UI approach within the viewer.
- As Geenz Linden noted (and the meeting chat demonstrated), views on the viewer UI and things like the conversations / chat floaters (or CHUI – Conversation Hub User Interface, to use the terms employed when the overhaul Viewer 2 chat UI was first introduced back in 2011) tend to be highly subjective when opinions are voiced. As such the suggestion was made to use the Feedback Portal to offer feature requests on what might be done to improve text chat & its UI elements (and Voice chat), and to upvote features thought to be worthwhile.
- The second half of the meeting included a lot of general discussion on what might be done to “improve” the viewer experience in general, together with a side discussion between Geenz Linden and Henri Beauchamp on the alpha-gamma fix for legacy objects rendering by PBR + improving the appearance of water on PBR rendering.
- A very short-form summary of these latter two items is to note server-side work is required for the alpha-gamma fix, but is currently stalled, whilst water is awaiting the updates to SSR (screen space reflections), which has yet to be prioritised for a future viewer release.
Next Meeting
- Friday, November 7th, 2025 at the Hippotropolis Theatre.
† The header images included in these summaries are not intended to represent anything discussed at the meetings; they are simply here to avoid a repeated image of a gathering of people every week. They are taken from my list of region visits, with a link to the post for those interested.




