The warm beauty of a Cold Moon in Second Life

Cold Moon, September 2025 – click any image for full size

Back in July, I visited Lost Place of Norbu, a marvellous sub-tropical Homestead region design by Miri (SilentChloe). It was a place I found more than lived up to its the English version of its name (“jewel”), as I noted in Lost Place of Norbu: a sub-tropical jewel in Second Life.

More recently, I came across Cold Moon in the Destination Guide and saw it carried a Japanese theme – something which immediately caught my attention and causing me to add it to my list of places to visit. When hopped over to grab a landmark and saw the designer was Miri, I knew I’d be in for something special, as would anyone else paying the setting a visit, and decided to go ahead and write about it immediately.

Cold Moon, September 2025

As with Lost Place of Norbu, this is setting with an Adult rating, and which does include items which can be used for adult and BDSM activities. However, and again like Lost Place, these items are cleverly placed and designed to blend in with the overall design of the setting, and when not in use appear to be part of the overall décor, blending with the rest of the setting.

Cold Moon is a small island surrounded by the ocean. Discover the wild nature and enjoy the sound of the sea and the whistling wind. Enjoy your stay in this beautiful and mysterious place. This place is dedicated to Japanese pearl divers.

– from the Destination Guide entry for Cold Moon

Cold Moon, September 2025

The Landing Point is located on the southern and largest of the five islands making up the setting. Low-lying, somewhat rugged in nature, a fair portion of this island is itself flat, rain-swept rock, the water suggesting it has been subject to a recent downpour. An open-sided pavilion overlooks the Landing Point and provides one of several places to be found throughout the region where visitors might sit and pass the time.

Facing the pavilion from across the puddle rock is dedication to Japanese pearl divers in the form of the story of Lady Tamatori (Tamatori hime), the “jewel-taking princess” and legendary Ama (pearl diver). Just touch the dedication to receive a notecard to read her story.

Cold Moon, September 2025

Close to this dedication board, a path winds down to a long bridge spanning the waters to the second largest island. This is marked by high cliffs over which water tumbles and large statues. The low-lying part of this island offers a further place to sit and a shrine to a fallen warrior.  Stepping stones also reach out over the shallow waters to one of the smaller islands in the group, this one dominated by another structure offering a further retreat in which to pass the time.

The remaining two islands lie between to two large islands and tucked into the south-west corner of the region respectively. The former is home to statues of a samurai and a geisha, whilst the latter is a rocky sentinel watching over a nearby floating bar and boat dock.

Cold Moon, September 2025

All of the above is little more than a physical description of the setting; what is harder to convey with words is the overall beauty waiting to be found in Cold Moon.

As with Lost Place of Norbu, this is a setting brought to life be the level of detail Miri has brought to it, from the birds and waterfowl, through the plants and trees to the décor and furnishings found within the various buildings and across the islands. On the water are little boats and a raft carrying with it the suggestion someone might be pearl diving), together with floating lanterns, the latter offer a sense of romance as they sit on the water around the statues of the geisha and samurai on their little isle.

Cold Moon, September 2025

All of this is captured under an ideal environment setting which brings both an edge of fantasy / mystery to the setting and a hint of autumnal days. Combine this with the sense of tranquillity within the setting, and Cold Moon makes for a genuinely engaging visit.

SLurl Details

Catherine’s Skin like Syntax at Nitroglobus in Second Life

Nitroglobus Roof Gallery: Catherine Nikolaidis – Skin like Syntax

It was back to Nitroglobus Roof Gallery for me of late, to catch the September 2025 Main Hall exhibition. I was keen to do so as Nitroglobus owner and curator, Dido Haas, has invited Catherine Nikolaidis to display more of her art.

I’ve touched on Catherine’s SL-based  photography on several occasions in these pages. Working predominantly in monochrome with a focus on avatar studies, she has a gift for framing her work as much a photo-essays in reflection of mood, emotion, beauty, vulnerability, and life. Her skill lay not only in the technicalities of composition, framing, processing, cropping, and so on, but in inhabiting her images with a depth of life and subtle detail rich in the power of communication.

Nitroglobus Roof Gallery: Catherine Nikolaidis – Skin like Syntax

This was very much brought home to me some two years ago, when I was able to catch two overlapping solo exhibitions by Catherine, hosted at Frank Atisso’s Artsville Gallery and at the Kondor Art Centre (see: Catherine’s black and white photography in Second Life), and it is further underlined within this Nitroglobus exhibition, which Catherine has called Skin like Syntax. The easiest way to describe this exhibition is to use Catherine’s own words.

Skin like Syntax explores woman and her body as a living language. In monochrome tones, I capture shifting moods and the balance between softness and strength, intimacy and distance.
Through my lens, real life turns into visual poetry, where light, shadow, and emotion blend together.

– Catherine Nikolaidis

Nitroglobus Roof Gallery: Catherine Nikolaidis – Skin like Syntax

The result is a stunning collection of images rich in context, subtle in narrative and utterly captivating in form and presentation. Within each of them is a story  – or perhaps a poem might be a better term, given Catherine’s description – waiting to be told. In fact, such is the richness of expression to be found in each piece that offering words here is somewhat superfluous – and would merely be subjective on my part.

As such, I will close here, and leave it to you to visit Skin like Syntax and allow Catherine’s unique voice to speak to you.

Nitroglobus Roof Gallery: Catherine Nikolaidis – Skin like Syntax

SLurl Details

Jade’s Lake Bled in Second Life

Jade Koltai: Lake Bled – September 2025 – click any image for full size

For her latest region design based on a physical world location, Jade Koltai offers a personal take on the scenic beauty of Lake Bled, Slovenia.

Located close to the Julian Alps, Lake Bled has a long history, with links to Christianity, cults, healing, and – in more modern times – recreation and sport (it has been the location for the world rowing championships no fewer than four times).

Jade Koltai: Lake Bled – September 2025

Perhaps most famously, the lake with its forested surroundings is best known for Blejski otok (Bled Island), the home of a church dedicated to the Assumption of Mary. Dating from the 17th century, the church was a pilgrimage location, and includes Gothic frescos dating to the 15th century.

With her Lake Bled, Jade offers many of the highlights of its physical world namesake – the surrounding mountains, the forests and sense of peace – and, most obviously, the island and church – but take things in places in a slightly different direction to offer a location that carries with it an element of mystery mixed with the natural beauty.

Jade Koltai: Lake Bled – September 2025

The Landing Point is located on the expansive deck of a lakeside cabin now converted into a cosy café-come-rest-stop. With plenty of indoor and outdoor seating, the café offers its own alternatives to the culinary speciality of the Lake Bled region, kremna rezina (or kremšnita), in the form of a range of pastries and other delights.

The waterside length of the cafe’s deck offers a command view of the setting’s island and the shadowy form of the church thereon, but no actual way to reach the island directly.

Jade Koltai: Lake Bled – September 2025

For that, visitors should strike out southwards from the café, following the edge of the lake around to where a small wooden jetty offs boats to rez. These can be used to cross to the island and church, or to putter around on the water and perhaps visit the rafts floating out between the island and the lake’s southern shore.

Placing the boat rezzer a short distance away from the café encourages exploration, and it s possible to completely circumnavigate the lake by either setting off to the south towards the jetty, or heading north and following the steps and trail in that direction.

Jade Koltai: Lake Bled – September 2025

Which route you take is a matter of choice; neither direction out from the café holds any particular advantage (unless heading out on one of the boats is your particular aim!). As the route do circle the lake, effectively forming a single path around it, you will pass pass by or through all the points of interest along the lake’s shores, including a raised platform with its burning brazier offering an artificially elevated view over the lake; the little cabin tucked into a corner of the the setting and a peaceful hideaway; the paved overlook above the lake that is slightly suggestive of the remains of an ancient road, and more besides.

Given the limited space within a region, Jade’s Lake Bled offers a different take on the island church to its physical world namesake. While the latter offers a number of buildings as well as the church and its separate bell tower, the majority with whitewashed walls and tidy red-titled roofs, Jade’s small island presents a single chapel standing at the head of steps rising from the single small dock.

Jade Koltai: Lake Bled – September 2025

With its darkened walls, and seemingly abandoned interior coupled with the overgrown nature of the little island, the church offers that sense of mystery I noted, bringing a possible narrative twist to the setting: why was the chapel set here? Why is it now deserted? Is it a place of romance or something else? The crows gathered on the island perhaps add to the mystery present on the island, their dark plumage certainly a contrast to the more gaily-coloured birds to be found around the shores of the lake.

When visiting, I do recommend using the local environment settings. Whilst these place the Sun to west, suggesting that the day is ending, the fact that mist is in places hugging the waters of the lake and drifting through the grasslands at its edge conversely give a feeling of an early morning, and that time of day between first light and the Sun actually taking a peek over the horizon. It further adds to the romance of the setting, as well as that sense of mystery one might feel when visiting, the church and its island rising as silhouettes from the waters of the lake, guarded on either side by the tall peaks of the haze-softened mountains.

Jade Koltai: Lake Bled – September 2025

In all, and as ever with Jade’s work, a beautiful and evocative setting; definitely not one to be missed.

SLurl Details

Exploring a Lost Swamp in Second Life

Lost Swamp, September 2025 – click any image for full size

Designed by Philippe Brora (brutal), the Lost Swamp is a Homestead Region recently added to the Destination Guide, where its description attracted my attention as a place to visit and explore.

Surrounded by off-region mountains caught in a distant mist when seen using the region’s default environment settings, it presents a rugged setting rising from east to west; one in which water has played a role in its formation.

Lost Swamp, September 2025
Lost Swamp is a quiet and atmospheric destination where misty waters and whispering trees create a backdrop for reflection and photography. Visitors can explore its calm paths and find inspiration in its timeless setting.

– from Lost Swamp’s Destination Guide description

The Landing Point sits on the eastern extent of the region, atop a small dock with a motor launch alongside. The latter gives the impression that those teleporting in have in fact just arrived aboard the old but functional boat. Close by is the mouth of a narrow river, exiting the land after flowing outwards from the uplands to the west.

Lost Swamp, September 2025

A large tree house sits across the river. It is not the only structure on the island, but it is the largest and best-kept, the others looking a little more careworn in nature. Open to the public, the house sits close to the tower of an old brick-built lighthouse which has seen better days – although exactly what has befallen it is open to visitors to consider for themselves.

Both sit on the edge of the swamplands which presumably give the setting its name. These lie to the north side of the region, between the river and the open waters surrounding it, although neither appears to feed into it.

Lost Swamp, September 2025

Mist-wreathed, home to mangroves, swamp pines and dead and rotting vegetation, the swamp is the populated by crows, bats, snakes and vultures. An aging shack and barn clearly suffering from the swamp’s damp air sit within it, but again, who might live here is up to the imagination to decide.

South of the river the land is partially flooded; channels of water cutting it into small islands sufficiently high above the waters so as to be dry rather than swampy, but perhaps damp enough to cause the corn here to rot as it grows (or perhaps it has simply been abandoned).

Lost Swamp, September 2025

Bridges and wooden walkways offer the means to cross the various channels, making for multiple routs of exploration, including the boat shack on the southern coast. The latter has again seen better days, but is again open to the public.

To the west, the uplands are rugged, the home of high waterfalls and largely naked in terms of flora. The northern hills are home to stairs rising to a plateau where more ruined and makeshift buildings stand. These offer table-top games and the area appears to be a possible events space – with the latter promised as “coming soon”.

Lost Swamp, September 2025

Southwards, and hidden by surrounding hills and cliffs, lies something of a secret heart to the setting – but I’ll let you find that in a visit of your own and determine what its story might be.

With multiple places to sit scattered throughout the region, coupled with enough to encourage the imagination to start conjuring possible backstories for the setting, the Lost Swamp offer a lot to see and plenty of opportunities for photography.

Lost Swamp, September 2025

SLurl Details

Studies of shamanism at Nitroglobus in Second Life

The Annex at Nitroglobus: Miles Cantelou – Shamanism

Miles Cantelou is an artist whom I have covered on numerous occasions in these pages, most recently in terms of Miles’ return to Second Life after time away, when I wrote about his Homestead gallery space Scirocco Art Galleries (see: The art of Miles Cantelou in Second Life).

But I’m not the only one appreciative of Miles’ work. Dido Haas, the operator / curator of Nitroglobus Roof Gallery also visited Scirocco and, like me, was struck by the intensity of Miles’ studies – particularly (I hope I’m correct in assuming) those found within the Galleria Polynesia. As a result, Dido invited Miles to exhibit at Nitroglobus, and on September 1st, 2025 they opened Shamanism.

The Annex at Nitroglobus: Miles Cantelou – Shamanism

Located with The Annex at Nitroglobus, this is a further richly engaging exhibition of paint-renderings by Miles, this one on the subject of Shamanism, with a focus on the (mainly female in this case) Shaman. Produced through a process of ink line sketches scanned into a PC and subjected to photographic and post camera blending, prior to being printed and painted, before an image of the finished piece is uploaded to Second Life.

Shamanism is a spiritual phenomenon centred on the shaman, a person believed to achieve various powers through trance or ecstatic religious experience – the Shaman, a person regarded in many cultures as intermediary between humans and the spirit realm, performing roles such as healing, divination, guiding souls, and maintaining spiritual balance within their communities. The term comes from the Manchu-Tungus word šaman, a noun formed from the verb ša- “to know”; so a shaman is literally “one who knows.”

Given this etymology, the terms apply in the strictest sense to the spiritual systems of the people of northern Asia. However, shamanism has played an important role among Australian Aborigines, some African groups, Arctic peoples and Native American Indians.

The Annex at Nitroglobus: Miles Cantelou – Shamanism

Shamanism presents fourteen richly emotive portrait studies startling in their intensity and depth. Given the headdresses apparent in all of the images, they might be taken to lean towards Native American shaman. That the majority of the images appear to be female in nature reflects the fact that shamanism has no gender exclusion.

For me, however, what is particularly striking about these portraits is the intensity of intelligence and vitality they carry. It is hard not to be drawn to the eyes of those pieces which appear to be looking directly at you and not sense the depth of knowledge and wisdom lying behind them. The result is a series of images that suggest they have not originated from within Miles’ head and sketches, but with the subjects physically allowing their likeness to be captured.

The Annex at Nitroglobus: Miles Cantelou – Shamanism

In order words, a marvellous selection of evocative art.

SLurl Details

Bruchtal – land of the Elves in Second Life

Bruchtal – land of the Elves in Second Life

To the English-speaking world, Bruchtal might not be immediately recognisable when it comes to references to the works of J.R.R. Tolkien – perhaps most notably in The Hobbit and the Lord of the Rings. However, German aficionados of Tolkien’s mythology will likely immediately recognise it as a reference to Imladris – or Karningul in Westron, the common tongue of Middle Earth. Also known as Rivendell, it is the location of the House of Elrond Half-elven.

Within Second Life, it is the name Sharon Neiro has selected for his utterly stunning personal adaptation of the mythical lands of Eriador (and beyond) within Middle Earth, and which encompasses the Shire and Rivendell.

Bruchtal – land of the Elves in Second Life

And when I say stunning, I really do mean exactly that; Tolkien world has oft be reproduced or used as inspiration within Second Life, and as someone with a deep love of all of Tolkien’s work and world-building, I’ve enjoyed many of them down the years.

However, Bruchtal is perhaps the most captivating for its sheer beauty and for the skill and love evident in the way this single Full region has been beautifully sculpted to present two vastly different aspects of Middle Earth separated by many leagues, within a single location whilst allowing both to maintain its own unique identity and offering a sense of genuine journey from one to the other.

Bruchtal – land of the Elves in Second Life
Immerse yourself in the magic of Bruchtal, hidden among high mountains, surrounded by deep forests and the gentle sound of mighty waterfalls. Stroll across romantic meadows in the valley, past colourful flower fields and along clear streams. Let your soul unwind to the music of the Elves and find peace beneath ancient trees – or at the riverbanks, embraced by the one you love. Discover the Shire, celebrate with the Hobbits, and enjoy its joyful, romantic charm. Follow the old paths to the Wood Elves, explore their mysterious tree houses, or wander through the deep, enchanted forests.  

– Bruchtal Destination Guide entry

Bruchtal – land of the Elves in Second Life

The Landing Point sits on a sky platform high above the region. It offers a choice of destinations – the setting itself, a trip to the J&S and Ink’n’Shape stores and teleports to Pususaari (which I last visited in April 2025) and TheNest: Sunbird (which I also last visited in April 2025).  These are all reached by touching the requisite mirror teleport – which will also require the acceptance of the Sauvagess Experience by Walton Wainwright (the creator of the teleport mirrors), if you have not previously done so.

Touching the mirror for Bruchtal will deliver you to one of the elven halls of Rivendell. This offers information relating to Tolkien’s mythology. For those not familiar with the likes of The Lord of the Rings and The Silmarillion, the board can make for a useful read.

Bruchtal – land of the Elves in Second Life

Beyond this hall lies an interpretation of Rivendell which appears to draw particular inspiration from Peter Jackson’s vision for the House of Elrond. It hugs the step sides of the dell within which it lays, trees climbing the steep slopes to either side and waterfalls dropping from on high. With the region surround of high peaks suggesting the lofty heights of the Misty Mountains and the region EEP setting adding a particular beauty to the setting, it is hard not to believe you haven’t been transported to Middle Earth.

Across the dell, and reached via a winding path, a choice of trails wind downwards. One offers the way to the floor of the valley. This is a place of serenity and natural beauty and offering multiple places to sit and pass the time.

Bruchtal – land of the Elves in Second Life

The second path continues on down the side of the valley before crossing one of the outward flowing streams and entering The Shire. Here the path winds through a Hobbit village. Whether you opt to see this as Hobbiton itself or not, is up to you; certainly, there is a large Hobbit house on a hill and, below it a field set out for what might be A Long-Expected Party – and towards which a cart and horse is making its way, carrying a certain grey-cloaked wizard…

Beyond the village and the party meadow, the track continues, passing through a pastoral setting and under a stone arch hung with lanterns. As it does so, it takes us further into Middle Earth and to the realm of the Sindarin, the wood elves. Here, among the woods, the great Mallorn trees rise, stairs rising around them to open-sided talans, open for people to visits (as are the Hobbit holes from the village). More places to sit and pass the time can also be found down on the ground and under the shade of the trees.

Bruchtal – land of the Elves in Second Life

All of this just scratches the surface of the region – there is much to discover and appreciate. Gandalf, for example, is not the only notable Tolkien character waiting to be found; Galadriel waits (for Frodo?) before her mirror; Elrond stands high up on one of the Talans, whilst his daughter Arwen stands somewhat pensively within Rivendell. Further rounding-out the region is an audio stream featuring arrangements of Howard Shore’s music from the movies, together with pieces by Enya (who, of course, wrote May It Be).

In all, a genuinely engaging, rich setting, beautifully put together and executed – and more than worth spending time exploring.

SLurl Details