BURN2 Land Rush 2

The second Burn 2 Land rush will take place on Saturday 10th September, so if you if you wan to have a camp at Burn 2, so if you missed out in the two Round One sessions, now is your chance to claim a campsite.

Here are the details:

  • The land rush will be open to all, without restriction. You may purchase as many plots as you like. The only condition is that new plot locations will not be adjusted to match with your existing plots purchased in Round One
  • All payments must go through the land terminal on the parcel. If you pay someone directly we will not be held liable for a refund of your land terminal fee ($4L)
  • By participating in the Land Rush you agree to the rules and decisions made by the DPW in the execution of these rushes. You also agree to all Builder Guidelines and the Burning Man Ten Principles
  • Builders may have up to two assistants. The builder who owns the plot is responsible for their assistants’ actions at all times, and ensuring that all builders are knowledgeable of the Builder Guidelines, Policies of BURN 2, Second Life Terms of Service and the Second Life Community Standards
  • On the completion of the Rush, any remaining plots will be sold on a case by case basis by members of the DPW authorized to sell plots and certain members of the Core Team of Burn 2. Please ask for assistance through the BURNING MAN 2.0 group with these sales.

If you have any questions, please contact Kev Sweetwater or Diana Renoir in Second life.

BURN2 Invited Artists announced

The Burn 2 Art Committee has released the details of artists formally invited to display at this year’s Burn 2 event. In a statement issued by the organisers, the artists:

“Were chosen through an intensive selection process which involved a vastly encompassing variety of criteria to determine through consensus those whom we feel best represent a wide sample of creativity, technique, artistic expression, and resourcefulness that best expresses the spirit and values of Burning Man and  Burn 2.”

The selected artists are:

Rebeca Bashly

A Serbian artist, Rebeca has been active in Second Life for almost four years, and uses only her own sculpts and textures in her work. She regards her most significant work in SL as being “SnowCrash” on UTSA Artspace, a collaborative work with Igor Ballyhoo.

Rebecca Bashly: Snowcrash

http://www.flickr.com/photos/rebecabashly/

Claudia222 Jewell

Claudia222 has been involved in Second Life since mid-2007, working primarily in fantasy sculptures which use rich, vibrant organic textures to bring them to life. Her first SL build, “Parallel Worlds”, was exhibited on the sim FarStar in January of 2011. She has also exhibited at Pirats Art Network, The  Nordan om Jordan  gallery and has entered her work at the UWA Expositions and SL8B, where she built a honey swamp.

Claudia Jewell

Claudia222’s work most recently caught the imaginations of many residents when her mesh creations were featured in a Machinima by Rockerfaerie, previously featured in this blog. She is currently working on a sky level installation “mesh mellows”.

http://www.flickr.com/photos/59764397@N07/

Oberon Onmura

Active in SL since December 2006, Oberon Onmura has been making art in Second Life for over two years. In that time, his unique approach to using opposing forces on physical objects has attracted the attention of blog sites, SL and RL galleries and publications. He has recently become interested in the use of scripted agents (i.e. bots) as artmaking material.

His early work with physical objects, “Grid Floaters,” was seen at the “Kiss the Sky” exhibition at the NMC ArtsLab sim, curated by DanCoyote Antonelli, while “Beacon,” a 100-meter tower that constructs and then destroys itself, was selected for inclusion in a national exhibition of virtual and corporeal art – the “@ Exhibition” (www.arsvirtua.com) – in association with the Southern California Institute of Architecture and the College Art Association conference in Los Angeles, California (February, 2009).

Oberon Onmura: Four Galaxies

More recently, his sim-sized projects, “The Tunguska Event” , “Storm Cells,”  and “Four Galaxies” were seen at the Project Z Gallery. His collabortive work includes working with Juria Yoshikawa and Dancoyote Antonelli for a SL/RL event with a  jazz club in London, curated by Arahan Claveau. He has also collaborated with Diogenes Wylder (Georgie Roxby-Smith) at the Watermill Center (USA) and Melbourne (AUS). Currently, Oberon exploring the creative possibilities of Opensim grids, running two simulator servers on his home computer in NYC, with the sims, Titania and Elena connected to the Craft grid (http://craft-world.org:8002/).

http://www.flickr.com/photos/oberon_onmura

RAG Randt

RAG Randt – the RAG standing for Richard A Goldberg, grew up under the influence of Mad Magazine, Warner Brothers cartoons, and the New Yorker Magazine. He creates artwork for publishers, advertisers, and corporations. His style translates concepts into humorous, thought-provoking art which enables his client’s  messages to be memorable and effective.

RAG Randt: Monkeying Around

http://www.drawger.com/rag/

Starlash Sweetwater

Starlash will be exhibiting “Identity” at Burn 2, which has a quote from Vithu Jeyaloganathan, “The identity of one changes with how one perceives reality.”

Starlash describes herself as being, “Born at the age of 4 to confuse enemy agents. Growing up in the Central Kalahari Desert and later London has left her with a fertile and vivid imagination which fuels her desire to actualize and add a unique perspective to her creations.”

To date she has had showings of her 2D work at several galleries and has recently started to bring her stories to life with machinima.  Using second life as inspiration she is constantly trying new techniques and mediums to evolve her work.

http://www.flickr.com/photos/starlash

Trill Zapatero

Trill describes herself thus: “Artist maybe, painter, BFA. in Fine Arts from the University of Manitoba, love to travel, draw, paint, make stuff.Canadian, activist with Four Bridges and amnesty international. Curator and Builder of the War and Peace Exhibit at the Howard Zinn Memorial Centre for Social Consciousness and the Arts as well as the Afghanistan Virtual Museum in SL. Illustrator and co-author of It’s All Chinese to Me  – a culture and etiquette guide to China’ by Gwen Penner and Pierre Ostrowski: friend, lover, sister, daughter, dog lover, coffee drinker, piano player, book reader, pizza eater…”.

Of his work, she says, “Welcome to the Fool’s journey to the end of the universe and back., through all the pitfalls and trials of identity and desire, to death and beyond, through the  gauntlet of useless rusty grails offered up by religion and ideology, through a modernist purgatory, and into the heart and soul of the crumbling grail castle reclaimed by nature and love. all steps along the way leading to the ultimate discovery of the true grail”.

http://tinyurl.com/trillzap

Zexpo: “The Forbidden Carnival”

Zexpo – the Zindra Adult community’s annual fair – gets underway tomorrow for a 10-day celebration.

Tamely promoted (for understandable reasons) on the LL website, the event is described as:

“A mix of creative and interactive experiences for Residents, as the four regions of ZEXPO are transformed into a land of surprises and innovative creations. Games, contests, rides and daring attractions will all be in the mix, along with art galleries, concerts, live discussions and exotic play areas. ZEXPO is a celebration of Zindra, the sophisticated adult mainland of Second Life. Zindra will host this Forbidden Carnival, offering 10 days of fun. Be there as ZEXPO 2011 celebrates Zindra and everything adult in SL.”

Tame or not, it’s good to see the event getting an up-front mention on the official blog.

The official Zexpo website is very much more to the point: “The ultimate virtual tradeshow and immersive convention experience in Second Life, showcasing the best of the adult mainland and much more!”

The event will run from the 26th August through to the 4th September across four themed sims (SLurl), and features an impressive list of exhibitors. The sims themselves are heavily loaded with builds, scripted items (a lot of flashing lights and suchlike), etc., so lag might be an issue when it gets busy; you might want to divest yourself of heavily scripted attachments before making a visit – and consider turning down any high draw distance you may have.

Lord Nelson looks down on Zexpo

You can wander the sims at leisure, or opt for one of several modes of transport, including scripted pods and … elephants.

Events for the expo include talks, presentation, tribute concerts (including a Lady Gaga tribute), performance artists, a 24-hour film theatre for many types of machinima, etc.

Zexpo street-level watched over by the Statue of Liberty

for those wishing to experience the most from the event, there is even the ability to stay at an in-world hotel!

Zexpo is open to those over 18, and requires Age Verification via the SL website (ACCOUNT -> AGE VERIFICATION).

Useful Zexpo Landmarks

BURN2 Selects art & theme camps

Burn 2 has issued an announcement about the selection of this year’s juried theme camps and art plots.

The announcement reads in part:

As BURN 2 starts up, one of the most looked forward to pre-BURN announcements of the selections for juried theme camps and art plots. BURN 2 follows the Burning Man 10 principles and gifts plots on the virtual ePlaya to groups who have submitted proposals to the BURN 2 Art Team.

The selection qualifiers comprise:

  • Cosmic Circusality by The ChangHigh Sisters Fireshow of Light, Life and Love, Yman Juran
  • Transitory Thresholds by Caro Fayray
  • Skelly-Mer by Maya Paris
  • Verisimo by Cienega Soon

The announcement goes on:

We are very excited to see what these camps and art installations look like! We aren’t giving out exactly what these camps will be…just that we think they will be amazing!

We want to thank EVERYONE who submitted an application for one of the plots. Your ideas ARE AMAZING. You made it incredibly difficult! We want to encourage you to grab your own plot now and build that camp! If you need sponsors to get that plot please reach out to us info@burn2.org and we will give you a few suggestions!

A further announcement detailing the invited artists for Burn 2 will be coming in the near future.

About Burn 2

Burn 2 – originally Burning Life – commenced in 2003 as an in-world extension / interpretation of the annual Burning Man event, dedicated to “community, art, self-expression, and self-reliance”, and held each year in the Black Rock Desert of Nevada.

Scheduled for the week of October 1st through 9th, this year’s Burn 2 event is themed as “Rites of Passage”, defined as “There are moments of crisis and frisson in our lives which inform us that we’ve somehow crossed an inner threshold and are changed. Thus moving from one state of being into an unknown other obliges us to face our innermost insecurities, and it requires faith, a willingness to leap off the ladder of ordered existence. Our theme this year invites participants to join with others in creating rites of passage.”

Further Information

  • Contact: Emcee Widget
  • Website: www.burn2.org
  • E-mail: info@burn2.org

Presentation: Intellectual Property Respect

Coming fresh from SLCC2011, where she particpated in the Building a Virtual Professional Learning Community panel and presented Authentic Avatar Brand: Build Trust Through Your Virtual Presence, Renne Brock-Richmond, will be presenting Intellectual Property Respect in Second Life.

Renne Brock-Richmond / Zinnia Zauber

Renne, better known in-world as Zinnia Zauber, says the focus of the presentation will be to “Learn about how protecting and respecting Intellectual property makes us all successful and safe.”

Event Details

Viewer 2.x (or compatible Viewer) is recommended, and the presentation will be both Voice and text.

SLCC: Social Life and Communities – highlights

Speaker

  • Mark Viale (Viale Linden), Integrated Marketing Team Manager
  • E-mail: community@lindenlab.com

General

To provide an update on community strategy and community tools, and examine the social experience within Second Life – where it is today and where it could go.

  • LL having a change in its community philosophy; LL used to push a lot of events and activities – newsletters, “kiss a Linden”, etc., but now want to focus on bringing the community forward & work with sustainable communities in-world
  • LL want this to be “organic”, so LL will be “Going out there and finding stuff that exists and then bringing it forward” in terms of promotion. Cited examples:
    • Event: Relay for Life
    • Product: Meeroos
    • Community: The Zen retreat within Second Life
    • Activity: Month of Machinima
  • LL want to work to promote “organic communities” by working with in-world groups and residents and harness what people have and promote it through the channels they have available (e.g. Destination Guide and the new Viewer 2 log-in screen)
  • Community Resources Portal: presents a series of resources people can use to help their community “come forward”
SL wiki: Community Resource Portal – http://wiki.secondlife.com/wiki/Community_Resources_Portal
  • The portal provides a range of links to further information within the wiki (such as how to suggest a location for inclusion in the Destination Guide) and links to social media resources that can both be used for promotional purposes and for getting on LL’s radar:
    • SL Facebook wall: used by LL as a means by which LL can identify movements that are happening within SL which they can then promote
    • YouTube channel: subscribers can suggest videos that can be added to the channel, promoting both machinima and the events / destinations to which they relate
    • Twitter: those on Twitter can follow @SecondLife & get followed back; LL actively monitor Twitter for news and information
    • Flickr: users can join the SL Flickr group which is used to source the “picture of the day” on the In-world section of the official blog
  • Community Gateways have not “gone away”, but have been folded into the “new resident resources” within the Destination Guide
  • LL operate an Affiliate Programme for communities to bring people in to Second Life and get paid for doing so this is enabled through:
  • User Groups offer the opportunity for users to bring matters to LL and discuss a range of topics and provide feedback – venues and dates for UG meetings in the User Groups link of the Portal’s Second Life Resources

Social Profiles

  • Social Profiles seen as a means for users to keep abreast of all that is happening (via information appearing on their feed) and to inform others (by posting to their feed)
  • Can be used to promote places / tell people where you are and what you’re doing through the “Add your location” icon in the Feed Share Something box
  • LL see the Social Profiles as enabling users to express who they really are because there is no tie to real world links. This is also viewed as a powerful tool over the likes of Facebook, LinkedIn, Google+
  • LL looking at means of enabling a “follow” function so users can follow one another, rather than having to Friend one another / have feeds totally public in order to make / receive comments
  • The feed will become “more robust” allowing greater potential flexibility of use
  • LL looking at ways of introducing the ability to create “groups” or “circles” within the feed capability so people can focus on information they want
  • LL look on SL as the only social platform “out there” with unlimited self-expression (within the ToS!), and see the additional of the feeds, etc., as a means of complementing people’s ability to express themselves howsoever they choose

Q&A Session

  • LL “thinking about” ways of making Friends list more granular (so business contacts can be grouped aside from social contacts, etc)
  • Suggested that the “love” option in the feed could be used in a yelp.com manner to help recommend places in-world, although admitted this needs to be “figured out” to prevent gaming
  • LL not going to promote communities “willy-nilly”: LL will seek to get behind communities that are sustainable (e.g. ACS / Relay For Life), i.e. can function without support from LL, so initial effort needs to come from those behind the community
  • New log-in screen may be personalised in the future, so that a new user would have more help & resources (e.g. newcomer-friendly island to check-out)
  • Reporting back to owners of communities / venues / events on things like click-throughs from Destination Guide, etc., may be looked at