On Tuesday, July 18th, the Main (SLS) channel received a new server maintenance package, #17.07.11.327548, comprising the new server operating system update, which had been on test on the Magnum and Cake RC over the last couple of months. This update should include an update to allow DJ boards to work, however, any scripts which have not been updated to meet the new requirements may not work
On Wednesday, July 19th the RC channels should be updated as follows:
BlueSteel and LeTigre received a new server maintenance package (#17.07.17.327657) containing internal fixes
Magnum should also received a new server maintenance package (#17.07.13.327620), also comprising internal fixes.
The Maintenance RC viewer updated on Monday, July 17th to version 220.127.116.117587. All other viewer in the LL pipelines remain as per the end of week #28:
Current Release version 18.104.22.1686593, released May 26th, promoted June 20th – formerly the AssetHTTP RC viewer – overview
Release channel cohorts:
Project Alex Ivy 64-bit viewer version 22.214.171.1247006 dated on June 30th
There was no deployment to the Main (SLS) channel on Tuesday, July 4th, and it remains on simulator version #17.06.12.327066. However the bi-weekly restart did take place.
On Wednesday, July 5th, the RC channels should be updated as follows:
BlueSteel and LeTigre will remain on simulator version #17.06.23.327344. This contains internal fixes, and an update to the week #25 deployment (#17.06.19.327206 )
Magnum should receive a server maintenance package (#17.06.29.327400) comprising the ongoing OS system update for the simulators.
DJ Boards Issue – Magnum RC
The original deployment of this OS update to Magnum resulted in breakages to scripts used by various streaming service DJ boards (as noted in BUG-10073 and also in the forums). An initial attempt to fix the issue was made in June, but wasn’t entirely successful. The Magnum deployment (#17.06.29.327400) above contains a revised fix for the problem.
The Project Alex Ivy 64- bit viewer moved to release candidate status with the release of version 126.96.36.1997006 on June 30th.
The 360-degree snapshot project viewer updated to version 188.8.131.526743 on June 29th. This version still does not correctly define images for 360-degree playback on Flickr (tag must be manually set). I have a hands-on look at the updated viewer: Second Life 360 degree snapshots hands on II.
The rest of the viewer pipeline is as follows:
Current Release version 184.108.40.2066593, released on May 26th, promoted June 20th – formerly the AssetHTTP RC viewer – overview
There was no deployment to the Main (SLS) channel on Tuesday, June 27th.
On Wednesday, June 28th, the RC channels should be updated as follows:
BlueSteel and LeTigre should receive the same server maintenance package (#17.06.23.327344) containing internal fixes, and an update to the week #25 deployment (#17.06.19.327206 )
Magnum should receive a server maintenance package (#17.06.23.327348) comprising the ongoing OS system update for the simulators, which should have no visible functional changes.
The Maintenance RC viewer updated to version 220.127.116.117250 on Thursday, June 22nd, and the Voice RC viewer updated to version 18.104.22.1687253 on Friday, June 2rd. Both of these changes were to bring the two RC viewers to parity with the current release viewer.
This leaves the rest of the viewer pipelines as:
Release version: version 22.214.171.1246593, released on May 26, promoted June 20 – formerly the AssetHTTP RC viewer
360 Snapshot viewer version 126.96.36.1996488, dated June 19th (will not provide snapshots with the correct metadata for displayed is 360 images on Flickr)
Project Alex Ivy 64-bit viewer version 188.8.131.525089 dated May 11th
Obsolete platform viewer version 184.108.40.2060847 dated May 8th, 2015 – provided for users on Windows XP and OS X versions below 10.7.
Enhanced Environment Project
The details of what is to be included in this project to enhance the Windlight capabilities in Second Life (such as by making them inventory assets) are still be being Sorted. However, during the last simulator User Group meeting where they were discussed, the pre-Windlight volumetric style of clouds was raised. Rider Linden has since poked into the code (and is still poking at it), and had this to say on the matter:
I’m still looking into what we’d need for the volumetric clouds. According to legend, in “The Before Time”, we had volumetric clouds… but there were problems in the algorithm that caused every region to end up with one big cloud hanging over the centre.
Note this does not mean volumetric clouds (which the pre-Second Life version of Windlight was said to be able to support) will be a part of the project. Rather, Rider is looking at what was alongside of what has already been outlined as what is likely to be for the environment enhancements.
SL Golf Issues
There have been ongoing problems across a number of SL golf courses since around May. These broadly tend to fall into two categories which may or may not be related:
The region terrain /water height appears to be adjusting itself
There seem to be terrain / mesh physics issues.
Both are resulting in unpredictable behaviour / physics issues on golf courses, a typical example being (and witnessed first-hand), a golf ball striking the overall between a mesh green surround and the terrain around it can result in the golf ball falling through both the mesh and the ground beneath it (as indicated by its contrail marker), disappearing deep into the “water” under the terrain (see also BUG-100693 for examples of issues).
The problem is this issues appear random and cannot be easily reproduced at any one golf course / hole with any predictability. So, if you are playing a round of golf and encounter these types of problems could you please take time out from your game, grab your viewer log files, and add a comment to BUG-100693, appending your log files and stating which course you were using at the time of the incident, what happened the hole you were on, what happened (and a screen shot of anything relevant) and a SLurl to the location / course.
Oz and Grumpity Talk Second Life
At the SL14B Meet the Lindens, Oz and Grumpity Linden – respectively the Director of Engineering for Second Life and the Director of Product for Second Life, discussed the platform, recent projects and gave a look into the immediate future.
If you missed the discussion, you can find the video on the official Second Life video channel, and I have a transcript of “selected highlights” from the session (all the core questions and answers), complete with audio extracts of their answers.
On Tuesday, June 20th, the Main (SLS) channel was updated with a new server maintenance package (#17.06.12.327066), containing fixes to help with the caps (capabilities) router, particularly with reference to trying to teleport to regions which have a heavy avatar load (see here for details),. These were essentially the same fixes as deployed to the Main channel on June 6th (server maintenance package #17.05.26.326655), together with additional internal fixes.
On Wednesday, June 21st, the RC channels should be updated as follows:
BlueSteel and LeTigre should receive the same server maintenance package (#17.06.19.327206) containing internal fixes
Magnum should receive a server maintenance package (#17.06.19.327192) intended to fix BUG-100830 (“HTTP_CUSTOM_HEADER no longer works on RC 17.06.13.327111”) and BUG-100831 (“Lelutka Simone bento head spits a script error when attached on 17.06.13.327111 regions (Magnum & Cake)”).
The Asset HTTP RC viewer, version 220.127.116.116593 dated May 23rd, was promoted to de facto release status on Tuesday, June 20th. This viewer includes avatar rendering updates – see my RC overview for more.
The snapshot viewer updated to version 18.104.22.1686488 on Monday, June 19th. This version should include all the necessary metadata in 360-degree shoot to play them as 360 images on suitable websites. However, in testing, it does not appear to work with Flickr.
Otherwise, the current viewer pipelines line-up as: