Kokua released version 6.4.16 of their viewer on Tuesday, March 16th. The release takes advantage of a pause in releases of the official viewer to allow the Kokua team to incorporate a number of TPV derived updates and capabilities.
Kokua 6.4.16 also sees a jump in version number as a result of the pause in official viewer promotions, which came as a result of the knotty problem of the Simple Cache viewer being promoted and then rolled back. The release notes for Kokua 6.4.16 provide a slightly complicated explanation about the version number jump, but this can really be summarised as to allow Kokua remain in lock-step with official viewer numbering when the next official viewer promotion (6.4.17) is made, and Kokua merge the changes.
The following is a summary of the core changes seen within Kokua 6.4.16. Again, please refer to the formal release notes as well.
People Floater – Contact Sets
Possibly the largest update seen with this release ins the inclusion of Contact Sets, ported from Firestorm.
For those unfamiliar with the capability, Contact Set provides the means to organise the people on their Friends list into virtual groups for ease of reference.
You can, for example, assign all those you have friended because you’re all involved in the same role-play group into one Contact Set, your closest friends friends to another, customers you have friended into a third, and so on.
Once created, Contact Sets can be individually displayed and actions taken against selected names (IM, offer teleport, pay, etc), just as you can when viewing them in your full Friends list, and a single name can appear in more than one Contact Set, depending on your needs.
With Kokua, Contact Sets ha been integrated into the People floater rather than (as with Firestorm) utilising a separate UI element, and thus can be accessed in four main ways:
- Via Communicate Contact Sets.
- By pressing ALT-CTRL-SHIFT-X.
- By opening the People floater via its toolbar button and selecting the Contact Sets tab.
- By enabling the new Contact Sets toolbar button and using that.
For a complete guide to Kokua’s Contact Sets, including differences between it and Firestorm’s implementation (for those familiar with the latter), please refer to the Kokua Contact Sets guide.
People Floater Nearby – Context Menu Updates
The right-click context menu on the Nearby people list has been updated to include adding a person to a Contact Set; giving an avatar a coloured marker on the map; and options to Freeze / Eject avatars on your own land.
In addition, and while related to the Mini Map, the ability to see a place or avatar profile from the Mini Map has also been from Firestorm.
This allows your avatar to move in a “crouched” pose, which can be useful in things like combat games.
- Enable the mode via Preferences → Move & View → Keyboard → check Enable Crouch Toggle Mode.
- To use, with your avatar on the ground, press PAGE DOWN and your avatar will adopt a “crouching” pose and will remain in it and move around in it until PAGE DOWN is pressed again.
Note that as a part of this, Kokua has split Preferences Move & View into three sub-tabs:
- Camera: the camera control options (View Angle, Distance, etc.).
- Keyboard: the keyboard check options (using the arrow keys to move; using the AZERY keyboard layout, crouch mode, etc.).
- Mouse: the mouse options (Show me in Mouselook, Enable Context Menus in Mouselook, etc).
Kokua now includes the ability to mark any folder as a System Folder (so promoting it to the first group of folders and protecting it from deletion), as provided in Catznip.
Kokua Team Updates
Status Bar Graphs
Kokua 6.4.16 introduces three new bar graphs, located in the top right corner of the viewer, alongside the familiar bandwidth graphs. These are:
- Script run percentage: how much of what scripts want to do per frame is actually achieved. A score of 100% means everything that should have happened did happen, and the bar graph will actually be clear. The more coloured bar is, the lower the script run percentage.
- Script time per frame: how much of each frame (around 22ms) is used for scripts.
- Frame spare time: is how much of the frame time was not used. Again, the less you can see of this bar the better things are. A full bar means there is no spare time.
Hovering the mouse over any of the bars will display a pop-up with the current value. Please refer to the Kokua web page on these bar graphs for a complete explanation of each of them.
Personal Lighting Floater Tool Bar Button
Following a Feature Request from Yours Truly, Kokua now includes a tool bar button to directly access the Personal Lighting floater. When enabled, this will hopefully make it easier for photographers to access the floater and make lighting adjustments.
Find the button on Toolbar Buttons floater, along with the new Contacts Sets button.
The RLV and FTRLV versions of Kokua 6.4.16 incorporate RLV 188.8.131.52 and the RLVa @setsphere functionality. Note that white the following are a part of the RLV 184.108.40.206 release, they are not described in the release notes:
- In the status floater it would try to resolve the UUID for camtextures to a name and fail, showing ‘waiting’. Instead it will simply show the UUID.
- A new debug option RestrainedLoveSelectionOutlines allows switching between the earlier behaviour of no selection outlines/no change to vision spheres when an object is selected and the later behaviour of showing a selection outline whilst forcing the nearest vision sphere to opaque. The earlier behaviour is the default.
- The RLV Status floater’s last tab has been updated to show @setsphere information whilst it is in effect
An interesting selection of updates for Kokua – and I’m obviously pleased to see the Personal Lighting floater tool bar button.
I’ve admittedly never really used Contact Sets – the capability has always struck me as a exercise in playing people administrator rather than being of practical use, but then I don’t have any particular need for it: the Search option in the People list gives me all that I need. Others might find the addition a lot more useful – and if looking for a move from Firestorm, it could well be an added attraction to give Kokua a try.
Certainly, this release sees Kokua make good use of the pause in official viewer updates whilst allowing them to remain set to quickly adopt LL’s next promotion.