A return to Peacehaven in Second Life

Peacehaven, March 2020 – click any image for full size

It has been just over three years since we last visited Pacehaven, a setting designed by PurrBlaize. At that time Purr had just made the move from a Homestead region to occupying a quarter of a Full region (see Peacehaven – A New Beginning in Second Life and, before it, The serenity of Peacehaven in Second Life). Since hat time, Purr has once more relocated, and gained something of a larger space in which to establish Peacehaven with a new look.

Now occupying almost a 1/2 region, Peacehaven retains all that has made it an attractive visit, whilst also sharing the space with a neighbouring parcel that offers live music and events to create a feeling of even more space. It is once again an environment that demonstrates you don’t need a full region in order to create an expressive place that offers a rich amount of exploration, being almost almost perfectly put together by Purr and her SL partner BluBlaize.

Peacehaven, March 2020

Offering an aspect looking to the west, the setting has a summertime, semi-tropical look as it runs inland from the western ribbon of beach, above which the landing point sits, to form a rugged, uneven and attractive landscape cut by paths, water channels and gorges that slice between and around two central plateaus, gorges and water channel alike spanned by bridges such that while smaller than a region’s full size, Peacehaven has multiple routes of exploration that make it feel as if it occupies an entire region.

Three paths point outward from the landing point and the graystone summer house that sits alongside it. The first runs to the north, the second due east, the third to the south and east. All three actually eventually link up one to another, providing a means to tour the entire setting – although as noted, they are laid out in such a way that they don’t feel as if they are “just” a simple loop. Quite the reverse in fact.

Peacehaven, March 2020

To the north, the first path runs alongside a water channel, passing a squat fort (home to a little rooftop café) and which stands guard over a man-made causeway the extends out over the water to a waiting lighthouse. Two bridges span the water channel, one linking the path to the fort, the second to connect it with another deck that offers moorings for boats. Beyond this, the path reaches a garden pavilion sitting on the north-side beach, crouched next to one of the region’s squat plateaus.

A fence separates the pavilion from the path, but a gate allows access, and rather than being a private space as the fence might suggest, the pavilion forms a small place to hang out, a second path running due south from it to eventually become the southern path back to the landing point. Along the way it branches with a west-pointing route, and also passes under a rocky arch and colourful flowerbeds.

Peacehaven, March 2020

The southern end of this route ends in a set of steps connecting Peacehaven with the neighbouring music venue that is also available for exploration, while an ancient pointed arch indicating the path running back to the landing point. This arch also sits under the shadow of one of the parcel’s plateaus – the larger of the two, in fact – which is home to a cottage that has been a motif throughout the various Peacehaven designs. It can be reached either from a further branch of the west-pointing path, one which gently coils upwards around to sides of the plateau, or the third of the paths available from the landing point, as it passes through the summer house and then climbs up to the cottage by way of stair and tiered garden.

A bridge connects the cottage with the second plateau – the one below which the hangout hides – which is home to a half-circle ruin, another motif from previous Peacehaven builds. This also forms a place to hang out and / or dance while a final path from here snakes down to meet the west path running from the landing point to beach summer house.

Peacehaven, March 2020

All of this barely scratches the appeal of Peacehaven, which remains as much an attractive and photogenic sitting as it ever has been, rich in colour, offering a warm, natural welcome and plenty of opportunities to simply relax and recharge.

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One thought on “A return to Peacehaven in Second Life

  1. Hello! Thanks for revisiting us. Blu and I love landscaping and always love having a public park for people to visit since most of our work is done on private residences. Thanks for visiting Peacehaven again!

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