On Tuesday, March 7th the Main (SLS) channel received the server maintenance package previously deployed to the three RC channels in week #9. This includes:
- Further improvements to off-line IM delivery when you log in.
- Objects that are unable to enter a parcel now generate useful error messages.
- IM to Email will no longer turn itself off.
- Improved internal logging
- Internal server changes.
There is no planned deployment to the RC channels on Wednesday, March 8th, and no restart planned. Wednesday will, however, see a limited deployment to the Snack channel. There are no release notes associated with the deployment.
E-Mail to Snapshots
The deployment of the server maintenance package to the Main (SLS) channel means that at present, the ability to send snapshots to e-mail is broken across the grid. This is because changes made server-side mean that a viewer validation process for e-mails to snapshot will fail, breaking the ability to send them (see BUG-41443).
A viewer-side fix for the problem is on the way, but will take time to reach all viewers, once released.
Server Updates on Aditi
There are two new server versions currently on Aditi which will be making their way to the Main grid in due course.
DRTSIM-323: New Simulator Build
The DRTSIM-323 channel on Aditi contains a new version of the simulator code using the Lab’s latest build of the server operating system. The code is available on a number of regions, including:
- Fire Ants
- Bug Island
(Remember, these are beta grid regions, on Agni (Main) grid regions.).
Commenting on the code, Mazidox Linden said:
We would ask for your help in testing on DRTSIM-323 servers as much as possible, because basically anything you can do in Second Life could be affected. We have a bunch of tests, both user facing a not, that we’re running for this, but we will never test 100% of testable things. It just can’t be done.
DRTSIM-341: HTTP Asset Fetching
The DRTSIM-341 channel, which should be deployed to Aditi in the near future, will contain the updated code for fetching landmarks, gestures, animations, shapes, sounds and wearables (system layer clothing) , via HTTP / the CDN(s). The Lab is hoping that people will again be able to help with testing but this will be dependent upon a new project viewer (most likely) appearing which has the necessary viewer-side code as well. There is currently no ETA on when that will appear.
The Maintenance RC viewer was updated to version 220.127.116.114126 on March 3rd, and then promoted as the de-facto release viewer on Monday, March 6th.
The Love Me Render RC viewer containing rendering pipeline fixes appears to have been withdrawn. This leaves the rest of the viewer pipeline as follows:
- Project viewers:
- Obsolete platform viewer version 18.104.22.1680847 dated May 8, 2015 – provided for users on Windows XP and OS X versions below 10.7.
The transition to the new Community Platform is still in progress, I’ll have a review of it once things are live.
Speaking at the Server Beta meeting on Thursday, March 2nd, Mazidox Linden briefly described the reason to the current slow-down in server deployments, saying, “As a general note: We’ve had several stability and performance fixes recently. While we can’t be more specific about timelines (or provide further details) they are taking up a large portion of our time to make a better Second Life.”