Knightfall in Second Life

Knightfall – click any image for full size

Knightfall is a relatively new destination in Second Life, having opened in October. I actually became aware of it as a result of Shakespeare (Skinnynilla) passing me the landmark recently – my thanks (again!) to him for doing so.

Knightfall has been designed by Cyrus Knight (josman2088) and Jestyr Knight (Zeke Jestyr), the partnership behind the popular Ironwood Hills (see here and here). Jestyr describes the region as, “an immersive sensory medieval adventure park. It’s kinda like Jurassic Park and Westworld meets Game of Thrones, but without so much dying or dinosaurs!”


There’s much to see here, and the idea of it being a kind of theme park is immediately evident on arriving: the landing point is a car park, with turnstiles at one marking the entrance proper. Beyond these lies a dramatic landscape of deep gorges and high cliffs topped by grass-covered or snow-swept plateaus; a place where bridges of every kind  – covered, stone, wood and rope, fallen log – span rivers and chasms alike.

It is also a place of curious mystery: who occupies the camp reached by flimsy bridge and flimsier looking wooden walkway clinging to a sheer rock face as it is beaten down upon by a blizzard? What witchcraft or necromancy is at work down in the valleys, where a witch’s retreat sits across a burial ground from a ring of standing stones complete with mystical book at their centre? What do we make of the mighty castle, within whose walls are many more mysteries, including access to a hidden catacomb, and a strange laboratory which might have been lifted from Mary Shelley’s Frankenstein?


Around these conundrums, the region is spectacularly folded and cut, offering much to see, from the riverside hamlet right up to the aforementioned castle and camp. Rocky paths wind, climb and twist between rocky wall and pointed up-thrust, watched over by the tall, silent sentinels of great fir trees.

I freely confess to not understanding where either Jurassic Park or Westworld fit into the scheme of things. But this, and the niggles Caitlyn and I encountered in trying to ride the offered horses through the land, did not detract from the rugged beauty of Knightfall. Anyone who has enjoyed Ironwood Hills through its various iterations will likely feel the same way here as well. Photographers, too, will find much that is on offer here as they follow path and ancient stone stairs, and visit stone rooms and climb rounded towers.


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