SL Go: viewer update fixes fitted mesh issue

SL go logoImportant note: The SL Go service is to be shut down on April 30th, 2015. For more information, please read this report.

Dennis Harper, Senior Product Manager at On Live has been slipping out word that the company’s SL Go product has been updated.

On August 14th, e-mails were sent to those SL bloggers who previewed SL Go ahead of the launch, announcing that the update resolves the fitted mesh issue which saw any fitted mesh items distorted and stretched to the 0,0,0 point in a region when viewed in the initial release of the viewer. Dennis’ e-mail to me announcing the update reads:

Hi Inara,

This is not a huge announcement, but we finally got an update to SL Go that is compatible with the new ‘fitted mesh” feature.  I’d like to get the word out there to SL Go users, and hopefully to some the used SL Go but cancelled due to this bug.

SL Go is still alive and kicking here at OnLive.  This code merge took way longer than anyone expected, but now we have a clean version representing the latest code from Linden.  Now we get to work on the cool stuff.  We have some great plans for the near future that I’m sure you will be excited about.

If you have any questions, please let me know.  Thanks again for all your support.

-Dennis Harper-

Sr. Product Manager – SL Go by OnLive

The SL Go viewer now supports fitted mesh, as this screen capture of me wearing one of LL's new default mesh avatars demonstrates
The SL Go viewer now supports fitted mesh, as this screen capture of me wearing one of LL’s new default mesh avatars demonstrates

Dennis recently contacted me concerning the need to continue to enhance and refine the SL Go product, and asked if I could help spread the word about the company being willing to offer viewer developers paid contract work in order to help them achieve this goal.

The request resulted in my drafting and publishing a press release / article on behalf of OnLive in early June. So far as I’m aware, the company is still seeking support and assistance with the project, so if you are a TPV developer, and you’d be interested in helping OnLive carry the product forward, adding additional features (and even advising them on features), tweaking the UI and so on, please refer to that article and drop Dennis an e-mail at: dennis.harper@onlive.com.

In the meantime, the fitted mesh update is now live, and should be available to users the moment they log-in to Second Life using the SL Go viewer (obviously, as the viewer is streamed as a part of the service, there is no need to download and viewer update). Congrats to Dennis and the team.

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8 thoughts on “SL Go: viewer update fixes fitted mesh issue

  1. I’m interested in knowing when SL Go will be able to take high resolution photographs. This is something sl photographers and film makers would be very interested in. Thanks.

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    1. I’m afraid I can’t speak for OnLive on this. I assume you mean having the ability to save snapshots locally, or to at least be able to take snaps and e-mail them to yourself at a resolution above that of your screen?

      Sorry for your comment taking a while to appear, for some reason it was mis-directed to my spam folder.

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      1. I’ve just been experimenting with this and cannot save a snapshot by emailing at any higher resolution than my screen size.
        Evey time I try, it appears to let me set a custom resolution, refreshes and gives an estimated file size then fails with a server error ( I’ve tried about 10 times so far, the only ones that succeed are pictures at my own screen size)
        Save to Disk doesn’t work at all.
        Most annoying

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        1. Hi Mondy,

          I believe snaps are limited to screen resolution for SL Go, yes. Save to Disk doesn’t work, due to the fact that the SL Go viewer isn’t running locally. Everything is run from the OnLive servers, so there is no way to connect to your hard drive from the service in order to save snaps.

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        2. What Inara said. I believe SL Go should have removed the “Save to Disk” option, as it runs on a remote machine and not on your own PC, so it doesn’t work. You’ll have to send the snapshot to your email. Furthermore, it does limit the resolution, although I’m not certain what the exact upper limit is.

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          1. It’s possible that it may have been a server issue on the day I tried to take them, today I took several at 1960×1020 and my screen size is 1366×768 max resolution on my laptop
            I emailed and checked the resolution after downloading and that worked fine. So fairly happy with that.

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