Eagle-eyed (or given his avatar, should that be owl-eyed? :)) Daniel Voyager spotted a pointer that a degree of Facebook support is coming to the SL viewer for those who already have a Facebook account.
The new capability is called Second Life Share, which is being aimed at the viewer 3.6.6 code base (although it isn#t a part of the latest Materials RC viewer, 184.108.40.2060797 released on September 11th).
When it does appear, the capability will be opt-in, an important point to remember. Nothing happens vis-a-vis the viewer and Facebook unless you want it to happen (and you have a Facebook account). It will apparently consist of a new viewer floater, itself comprising a number of tabs:
- Account Tab: will allow those with a Facebook account to connect their SL account to it for the purposes of posting from SL to Facebook
- Check-in tab: will allow someone to share the SLurl for their current in-world location via Facebook, together with a short comment on the location and a map image if they wish
- Status tab: will allow someone to share a text comment with friends via Facebook
- Photo tab: will allow someone to upload a snapshot to their FB account. As with the current Profile Feed option in the snapshot floater, the resolution of the image can be selected at upload (minimum 800×600), and an optional SLurl / comment can be included with the image.
Details on the capabilities are outlined in Viewerhelp on the wiki, which also references a new Knowledge Base entry, Second Life Share. Unfortunately, clicking the link generates a 404 error, and a search of the Knowledge Base at the time of writing did not yield and further relevant results. I’ve included the link here in anticipation of the issue being fixed by LL.
Whether the title of the new functionality is “Second Life Share” is indicative that it may be extended to include other social media options remains to be seen. It will also be interesting to see what it might mean for the future of the snapshot floater – if anything at all – if this is the case.
I’ll follow-up on this post once the new functionality is visible.